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	<title>No One Thing &#187; Productivity</title>
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		<title>You Do Design to Change Behavior</title>
		<link>http://www.bradheintz.com/no1thing/2009/03/04/you-do-design-to-change-behavior/</link>
		<comments>http://www.bradheintz.com/no1thing/2009/03/04/you-do-design-to-change-behavior/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 17:31:31 +0000</pubDate>
		<dc:creator>Brad</dc:creator>
				<category><![CDATA[Amazing Links]]></category>
		<category><![CDATA[Productivity]]></category>

		<guid isPermaLink="false">http://www.bradheintz.com/no1thing/?p=88</guid>
		<description><![CDATA[Ross Popoff put up a short and sweet post that should give creative/builder types food for thought for days.  The basic insight: You design to change the user&#8217;s (or viewer&#8217;s, or reader&#8217;s&#8230; &#38;c) behavior.
I think I&#8217;m gonna put that on a stickynote on my wall.
]]></description>
			<content:encoded><![CDATA[<p>Ross Popoff put up a <a href="http://www.annoyingdesign.org/blog/2009/03/03/design-is-the-changing-of-behavior/" title="Design is the Changing of Behavior">short and sweet post</a> that should give creative/builder types food for thought for days.  The basic insight: You design to change the user&#8217;s (or viewer&#8217;s, or reader&#8217;s&#8230; &amp;c) behavior.</p>
<p>I think I&#8217;m gonna put that on a stickynote on my wall.</p>
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		<title>On the Merits of Rough Edges</title>
		<link>http://www.bradheintz.com/no1thing/2009/01/13/on-the-merits-of-rough-edges/</link>
		<comments>http://www.bradheintz.com/no1thing/2009/01/13/on-the-merits-of-rough-edges/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 00:15:42 +0000</pubDate>
		<dc:creator>Brad</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Productivity]]></category>
		<category><![CDATA[cory doctorow]]></category>
		<category><![CDATA[kent beck]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tdd]]></category>
		<category><![CDATA[wabi-sabi]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://www.bradheintz.com/no1thing/?p=74</guid>
		<description><![CDATA[Cory Doctorow has written a much-linked article for Locus magazine on the topic of Writing in the Age of Distraction.  (Cory&#8217;s advice has also been touted by Drawn! magazine as equally good for visual artists.)  He recommends, among other things, stopping before you feel done:
When you hit your daily word-goal, stop. Stop even [...]]]></description>
			<content:encoded><![CDATA[<p>Cory Doctorow has written a much-linked article for <i>Locus</i> magazine on the topic of <a href="http://www.locusmag.com/Features/2009/01/cory-doctorow-writing-in-age-of.html" title="Cory Doctorow: Writing in the Age of Distraction" target="cdwriting">Writing in the Age of Distraction</a>.  (Cory&#8217;s advice has also been touted by <i>Drawn!</i> magazine as <a href="http://drawn.ca/2009/01/12/drawing-in-the-age-of-distration/" title="Drawing in the Age of Distraction" target="drawn">equally good for visual artists</a>.)  He recommends, among other things, stopping before you feel done:</p>
<blockquote><p>When you hit your daily word-goal, stop. Stop even if you&#8217;re in the middle of a sentence. Especially if you&#8217;re in the middle of a sentence. That way, when you sit down at the keyboard the next day, your first five or ten words are already ordained, so that you get a little push before you begin your work. Knitters leave a bit of yarn sticking out of the day&#8217;s knitting so they know where to pick up the next day — they call it the &#8220;hint.&#8221; Potters leave a rough edge on the wet clay before they wrap it in plastic for the night — it&#8217;s hard to build on a smooth edge.</p></blockquote>
<p>On the software engineering side: Kent Beck&#8217;s excellent book <a href="http://www.amazon.com/gp/product/0321146530?ie=UTF8&#038;tag=guitarcardio-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0321146530"><i>Test Driven Development: By Example</i></a><img src="http://www.assoc-amazon.com/e/ir?t=guitarcardio-20&#038;l=as2&#038;o=1&#038;a=0321146530" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /> makes the recommendation to &#8220;stop on red&#8221; &#8211; that is, to cease work for the day with your code in a known broken state, failing a test.</p>
<p>It&#8217;s a characteristic of my work habits that I generally feel the urge to tie up what I&#8217;m working on.  This goes for software, where I have a lot of trouble walking away from a piece of code that doesn&#8217;t compile and behave as expected, and for fiction and screenwriting, where I always have the urge to finish a scene, transcribe all my notes, or otherwise exhaust myself and my creative urge before I walk away.</p>
<p>This habit may allow me to squeeze a little more productivity out of the day, but these neat packages are not always so pretty in the morning: When there isn&#8217;t a place where I <i>must</i> pick up the thread, I&#8217;m left with choices, which usually means going to a list somewhere, and that list generally presents itself as the Monstrous Wall of Shit to Do, and I usually haven&#8217;t gotten through my first coffee yet, and I will generally decide that I&#8217;d better get through my email and catch up on Twitter before I attack the MWoStD.  A whole morning can get lost that way, and good luck building momentum for the afternoon.</p>
<p>There may be something here for me.  Certainly, it&#8217;s a good sign that the &#8220;rough edge/stop on red&#8221; concept crosses disciplines so easily, and is espoused by smart people in multiple fields.  It is also interestingly tangential to the notion of <a href="http://en.wikipedia.org/wiki/Wabi-sabi" title="Wabi-sabi" target="wabisabi"><i>wabi-sabi</i></a>, which holds that since all things are imperfect, impermanent, and incomplete, it is allowable and even desirable that our creative acts embrace this.</p>
<p>So, tonight I&#8217;m going to break some shit, and hope that meditation on <i>wabi-sabi</i> will keep me from gnashing my teeth all night.  And hopefully it won&#8217;t be long before I accumulate enough mornings hitting the ground running that walking away from broken work seems normal and sane.</p>
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		<title>You May Expect More</title>
		<link>http://www.bradheintz.com/no1thing/2008/10/10/you-may-expect-more/</link>
		<comments>http://www.bradheintz.com/no1thing/2008/10/10/you-may-expect-more/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 15:04:56 +0000</pubDate>
		<dc:creator>Brad</dc:creator>
				<category><![CDATA[BH.com]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Productivity]]></category>

		<guid isPermaLink="false">http://www.bradheintz.com/no1thing/?p=27</guid>
		<description><![CDATA[I&#8217;ve just made a change in my occupational situation.  In the coming months, I expect to have more time and more energy for this blog and my other projects.  So look to this space for:

More announcements of niche web projects
More advancement of existing web projects (hello, GuitarCardio!)
The announcement of a much more ambitious, high-falutin&#8217; Java [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just made a change in my occupational situation.  In the coming months, I expect to have more time and more energy for this blog and my other projects.  So look to this space for:</p>
<ul>
<li>More announcements of niche web projects</li>
<li>More advancement of existing web projects (hello, <a href="http://www.guitarcardio.com/" title="GuitarCardio">GuitarCardio</a>!)</li>
<li>The announcement of a much more ambitious, high-falutin&#8217; Java project</li>
<li>More Ruby one-liners and development observations</li>
</ul>
<p>Among other things upcoming:  I&#8217;m competing with good friends and former cow-orkers <a href="http://www.avantbard.com/">Gabe</a> and Abel in <a href="http://www.railsrumble.com/">Rails Rumble 2008</a> (so don&#8217;t expect to hear from me Oct 18-19).  I&#8217;ll post here about how that went.</p>
]]></content:encoded>
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		<title>Thanks Again, Merlin</title>
		<link>http://www.bradheintz.com/no1thing/2008/09/11/thanks-again-merlin/</link>
		<comments>http://www.bradheintz.com/no1thing/2008/09/11/thanks-again-merlin/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 17:51:53 +0000</pubDate>
		<dc:creator>Brad</dc:creator>
				<category><![CDATA[Amazing Links]]></category>
		<category><![CDATA[Productivity]]></category>
		<category><![CDATA[43 folders]]></category>
		<category><![CDATA[merlin mann]]></category>
		<category><![CDATA[quotes]]></category>

		<guid isPermaLink="false">http://www.bradheintz.com/no1thing/?p=21</guid>
		<description><![CDATA[This is one of the reasons I keep reading Merlin Mann:
Except inasmuch as it can help move aside barriers to finishing the projects that you claim matter to you, “productivity” is often a sprawling ghetto of well-marketed nonsense for people who really just need a ritalin and a hug.
]]></description>
			<content:encoded><![CDATA[<p>This is one of the reasons I keep reading <a href="http://www.43folders.com/2008/09/10/time-attention-creative-work" title="latest 43 Folders post" target="43f">Merlin Mann</a>:</p>
<blockquote><p>Except inasmuch as it can help move aside barriers to <i>finishing</i> the projects that you claim matter to you, “productivity” is often a sprawling ghetto of well-marketed nonsense for people who really just need a ritalin and a hug.</p></blockquote>
]]></content:encoded>
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